City of Splendors: Waterdeep


The Companions finally raid the heresy’s cathedral and fight a reanimated avatar of the dead God Iyachtu Xvim. They are also confronted to the power of the High Lord Scion who charms everyone save Rhivaun. The conflict almost makes their friendship end but when allies ensure their return to sanity, they decide to move out of town to capture Darkwhispers, supposedly working in the shadows in a country house.

Right before leaving town, they are ambushed by two of Waterdeep’s iconic defenders: Walking Statues!



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